Sanity goes down when killing an enemy, cutting limbs off, cannibalism and staying in caves. Sanity goes up when listening to music, sitting on a bench, sleeping and eating fresh food.
The Effigy page shows up after sanity falls below 90%.
The base and max value starts at 100% and can down to 0%.
|per limb cut off||-1|
|per minute in cave||-0.06|
|per minute of music||+0.6|
|per second on bench||+0.15|
|per (ingame) hour of sleep||+0.75|
|per fresh food eaten||+1|