|Axe||Bones||Deer Skin||Blueberries / Blackberries||Batteries||Oysters||Cheat Codes|
|Bomb||Circuit Board||Lizard Skin||Chicory||Bone Armor||Pills||Container Manifest|
|Bow||Cloth||Rabbit Skins||Coneflower||Cassette Player||Snacks / Soda||Drawings|
|Climbing Axe||Coins||Raw Meat||Energy Mix||Compass||Fortune|
|Club||Dollar Bills||Herbal Medicine||Flare||Hairspray|
|Fire Torch||Head||Marigold||Plastic Torch||Map|
|Flare Gun||Legs||Snowberries||Pot||Passenger Manifest|
|Flintlock||Paint||Twinberries||Quiver||Photos / Magazines / Newspapers|
|Headbomb||Rock||Rabbit Fur Boots||R.O.V|
|Sticky Bomb||Teeth||Rock Bag|
|Stone Axe||Tree Sap||Snowshoes|
|Tennis Racket||Turtle Shell||Stick Bag|
|Upgrade Weapons||Wrist Watch||Tin Tray|
Combined with Rebreather to give additional air for extended diving time. Inventory can hold a maximum of 4.
Aloe Seed - Can be planted in garden and wall plant pot
Can be crafted to medicine.
Can cure poisoned players.
An arm can be obtained by chopping a dead mutant with any melee weapon. It is used to build effigies, but it can also be used as a weapon. While the arm is equipped you can press the right mouse button to block incoming attacks.
Batteries are used to recharge the flashlight, both of which can be found in the caves or suitcases.
Blueberry Seed - Can be planted in garden
Can be crafted to blue paint. Can be eaten to restore some energy, satisfy some hunger and thirst.
Overcooking arms or legs on fire will turn them into bones eventually. Can be used in crafting.
The plane wreck contains a few bottles which the player can use, and it is also found in large quantities along the Beach and commonly in suitcases. Booze can be used to create Molotovs and Explosives, or attached to weapons to increase damage.
Upon consuming, it will lower your energy.
Inventory holds a maximum of 8.
Photos of caches.
Explode caches to collect all flintlock parts.
The walkman plays music that restores energy. Collect tapes to play different songs. The tapes can be found on the yacht and caves.
The walkman can be attached to a tree or trap to attract/distract cannibals.
Game modes or cheat codes
Type them in the title scene to activate a mode:
Enemies only come out at night.
Deactivate all cheats.
All structures are indestructible. Moved to gameplay option settings
A percent of trees (10%) will grow back each time you sleep at a shelter. Sleep enough times without cutting down any trees and eventually the entire forest will be repopulated.
Note – to keep a tree from regrowing in this mode, remove both the tree and the stump so that they don’t grow back inside your base.
For multiplayer games this needs to be enabled by host to have an effect on game.
Reset floor & roof holes in a saved game. Cheat works once when game is started then gets reset when going back to title screen. Does nothing for MP clients
Can be crafted to energy mix or eaten to restore a small amount of energy.
Circuit Boards are used in the construction of the bomb. It can be found near the plane, cockpit, often in native camps and marked on the map. Laptops can also be smashed to retrieve circuit boards.
Inventory holds a maximum of 5.
The climbing axe is used as a climbing tool for climbing walls. It can be found in caves.
It is commonly found inside suitcases and can also be found along the beach. It can be used in the crafting of various items.
Coins are included in the recipes for crafting bombs. Coins can be found along the beaches and suitcases. They can also be acquired by repeatedly stabbing the ground with a stick or spear.
The compass will always point north towards the mountain and can be used to help player navigate the island.
The keyboard shortcut is interchangeable with Pedometer.
Can be found in Cave 2.
Coneflower Seed - Can be planted in garden and wall plant pot
Chicory can be crafted to energy mix or eaten to restore a small amount of energy.
Deer Skin can be worn for warmth, used to construct decorations, or combined with rope to make waterskin. Inventory holds a maximum of 4.
Dollars bills are all $100 bills. Their only purpose currently is a substitute for leaves.
Dawings by Timmy. Can only be looked at.
Can be found in dynamite crates. Inventory holds up to 5.
Feathers are items that drop from birds as they fly and when they are killed. They can be crafted to arrows or attached to weapons to increase speed.
Flares can be held by the player to illuminate the environment. You can throw lit flares on the ground, where they will continue burning.
The Flare Gun is a weapon and distraction tool in The Forest. When shot, a flare shoots out of the gun towards the direction the player is looking. The projectile flare can set plants on fire, as well as mutants and animals. It is also a very effective way of killing mutants. Shooting a flare illuminates the room for a moment.
It can be found on the lap of the pilot/co-pilot near the detached cockpit. It can also be found in the caves and on the yacht.
The Flare gun can be reloaded using flares on the crafting mat.
Fortune strip from newspaper. Text says "A dark haired person who is trying to harm you will soon disappear from your life and you will be extremely happy".
Not yet available.
A head can be obtained by chopping a dead mutant with any melee weapon. It is used to build effigies, but it can also be used as a weapon.
Leaves can be used to for building different structures such as a temporary shelter. They are also needed for making and adding heat to a fire. When the player cuts down small trees or bushes they are automatically collected.
A leg can be obtained by chopping a dead mutant with any melee weapon. It is used to build effigies, but it can also be used as a weapon.
Can be used in crafting and cooking. Inventory holds a maximum of 5.
Collectible item found in caves. Reveals either world (forest or caves) as you travel. Shows the current player position as a pin.
X - marks explodable caches
Circled Caves - mark walk-in caves
Down arrows - mark climb-down-entrances
Left arrow + Cave - mark cave exit
Up arrows - mark climb-out-exit
Can be crafted to orange paint or medicine.
Eating marigold gives 5% fullness (same as other plants)
Can be found in ocean near reefs. Can be stored in backpack and eaten but has limited shelf life.
Keep track of all passenger bodies you find in world. Can be found in the back of the crashed plane.
The pedometer will count your steps and display the outside temperature. It counts your step even when it is not activated.
The Pedometer can be found near tennis player corpses.
Photos, brochures, paintings and other related things to the storyline.
Spoilers! Some of these reveal the endgame story.
In this gallery (sorted):
Medicine, which quickly regenerates all of your health.
Illuminate your way. Can be found in caves. Consumes batteries.
Use it near water to fill it. Cook it over a camp fire to get drinkable water.
The R.O.V is a prop which can be found in Cave 6.
Can be used in crafting.
Raw Fish, Lizard, and Rabbit - Can be collected by hunting those animals. Rabbits and Lizards can be hunted or trapped. Fish are found in ponds and the ocean. Fish are killable with regular weapons and explosives. Rabbits that are lit on fire turn into edible cooked rabbits when they die. Inventory holds a maximum of 3.
Generic Meat - Can be collected from hunting sea turtles, boars, raccoons, and deer. Sea turtles are found on the beach and in the ocean. Raccoons are found in the forest and can be hunted or trapped. Boars are found only on the northern half of the island, near the mountain. Deer are found across the map. Inventory holds a maximum of 4.
All meat must be cooked over a fire or hung on the drying rack to prepare before consuming.
Meat ages over time in inventory, going from fresh to edible to spoilt and providing less and less benefits and eventually becoming harmful. Meat appearance as well as inventory tooltip title change to reflect decay state.
Equip to dive underwater. There are several hidden throughout world.
Rocks are one of the primary building resources and can be found lying on the forest ground. The player may carry up to 5 rocks in his inventory at the same time and may use one as a weapon.
By combining a rock with a Stick and Rope, the player is able to craft the Stone Axe.
Rocks can be placed on the log sled.
Find them in caves and native camps or cook heads on fires to create skulls. Used to construct decorations. Inventory holds a maximum of 4.
Snack - various kinds of chocolate bars, which can be found inside suitcases, in caves, or in the camps. After consuming, they regenerate a portion of your energy, while satisfying a small amount of your hunger. Inventory holds a maximum of 10.
Soda - soda drinks, similar the previous type, can be found inside of suitcases, in caves, in soda crates and in the camps. After consuming, they restore your energy to full while satisfying your thirst. Inventory holds a maximum of 10.
Snowberries are poisonous.
Primary building resources. Can be found lying on the forest ground or obtained from small trees. The player may fit up to 10 sticks in their inventory and use them to construct buildings.
Teeth commonly are dropped when hitting natives. Teeth can be attached to weapons to increase damage.
The tennis racket can be found in Cave 7
(Multiplayer) Can be used to share items.
Collectible item found in caves. Timmy’s Robot toy can be fixed on the crafting mat.
Tree sap can be collected from trees and sap collectors, can be used in weapon upgrading/crafting and for repairing damaged structures.
Kill a sea turtle or tortoise to obtain the shell. It can be equipped as a weapon and left clicking will bash enemies away. Use it as a shield by right clicking. Inventory holds a maximum of 1.
The turtle shell can also be used to construct a water collector.
Twinberries are poisonous.
Found in caves, suitcases and on corpses. Can be used in crafting Timed Bombs. Inventory holds a maximum of 5.