Developer Console

Type developermodeon in the title screen to activate the developer console.

Press F1 to toggle the console.

Press F2 to display the console log & status.

Press F3 to display player stats (athleticism, strength, weight, ...).

Possible console commands:

  • achievementloglevel
  • addallitems
  • addallstoryitems
  • addclothingbyid
  • addclothingoutfitrandom
  • additem
  • addmemory
  • advanceday
  • ambientocclusion
  • animals
  • antialiasing
  • astar
  • birds
  • buildallghosts
  • buildermode
  • buildhack
  • cancelallghosts
  • capsulemode
  • cavelight
  • checkday
  • clear
  • clearallsettings
  • clearsaveslot
  • count
  • counttag
  • cutdowntrees
  • cutgrass
  • debugvignettecontroller
  • decaynextmeat
  • destroy
  • devicedebuginformation
  • diagrenderers
  • disablego
  • dumplobbyinfo
  • enablego
  • enemies
  • energyhack
  • eval
  • fakehitplayer
  • faststart
  • filteraudio
  • findpassenger
  • forcerain
  • gametimescale
  • gccollect
  • getgamemode
  • getlayerculldistance
  • godmode
  • goto
  • gotoenemy
  • gototag
  • greebledrockscollision
  • growalldirtpiles
  • growgrass
  • help
  • hideworldposfor
  • hitlocalplayer
  • infection
  • inspectgo
  • instancingtestspawn
  • invisible
  • itemhack
  • killallanimals
  • killallenemies
  • killclosestanimal
  • killclosestenemy
  • killendboss
  • killlocalplayer
  • killmefast
  • knockdownclosestenemy
  • lightingtimeofdayoverride
  • listclothing
  • listitems
  • loaddebugconsolemod
  • loadlevel
  • lodmanagerscaling
  • loghack
  • logtextures
  • motionblur
  • motionblursamples
  • physics30fps
  • placeallghosts
  • placebuiltobjects
  • plantallgardens
  • playernetanimator
  • pmactivestatelabels
  • poison
  • profile
  • profilersample
  • profilersnapshot
  • refreshvignettecontroller
  • removeallitems
  • removeallstoryitems
  • removeitem
  • reporterrorsnow
  • reportlogsnow
  • reportwarningsnow
  • resetallenemies
  • resetinputaxes
  • resetstatsandachievements
  • revivelocalplayer
  • runmacro
  • save
  • scioneyeadaption
  • sendmessageto
  • setcurrentday
  • setdifficultymode
  • setdrawdistance
  • setexitedendgame
  • setgamemode
  • setlayerculldistance
  • setplayertshirtmat
  • setplayervariation
  • setrainbonus
  • setshadowlevel
  • setskill
  • setstat
  • setvariationextra
  • sheenallitems
  • showgamestats
  • showworldposfor
  • spawnallpickups
  • spawnanimal
  • spawnanimalquiet
  • spawnenemy
  • spawnitem
  • spawnmutant
  • spawnpaintedfamily
  • spawnpickup
  • spawnregularfamily
  • spawnskinnedfamily
  • spawnskinnyfamily
  • speedyrun
  • stewcomboverbose
  • survival
  • targetframerate
  • terrainpixelerror
  • terrainrender
  • testeventmask
  • timescale
  • togglecullinggrid
  • togglefpsdisplay
  • togglego
  • togglelowershadowsatextremelightangles
  • toggleocclusionculling
  • toggleoverlay
  • toggleplayerstats
  • togglesheenbillboards
  • togglevsync
  • toggleworkscheduler
  • unlimitedhairspray
  • unloadunusedassets
  • userigidbodyrotation
  • veganmode
  • workscheduler
  • wsscaling

  • achievementloglevel (none | log | error | all)
  • addallitems - All items
  • addallstoryitems - All story items
  • additem (itemName | itemId) - Add item
  • addmemory
  • advanceday
  • animals (on|off) - Toggle animals
  • astar (on|off)
  • birds (on|off) - Toggle birds
  • buildallghosts
  • buildhack (on|off) - Build Hack
  • cancelallghosts
  • capsulemode (on|off)
  • checkday
  • clear - Clear console
  • clearallsettings
  • clearsaveslot (sp | mp | all) (slotNum) - Deletes save slot
  • count (ComponentName) - Counts Components
  • counttag (tag) - GameObjects with tag
  • cutdowntrees (count | [percent] | [amount]) - Cut down x amount trees
  • cutgrass (radius) - Cut grass in a radius around player
  • decaynextmeat
  • destroy (GameObjectName) - Destroys GameObject
  • disablego (GameObjectName) - Disable GameObject
  • dumplobbyinfo
  • enablego (GameObjectName) - Enable GameObject
  • enemies (on|off) - Toggle enemies
  • energyhack (on|off) - Toggle Energy
  • eval
  • fakehitplayer
  • filteraudio
  • forcerain ((rainDice] | light | medium | heavy | cloud | sunny) - Switch weather
  • gametimescale (scale)
  • gccollect - Garbage collection
  • getlayerculldistance (layerName)
  • godmode (on|off) - Godmode
  • goto (GameObjectName) - Goto GameObject
  • gototag (GameObjectTag) - Goto GameObjectTag
  • growalldirtpiles
  • growgrass (radius) (grassLayer) (grassAmount) - Grows grass
  • help - Lists all commands
  • hideworldposfor
  • hitlocalplayer (amount) - Hit local player with x damage
  • inspectgo
  • invisible (on|off) - Player can (not) be seen by enemies
  • itemhack (on|off) - Toggle ItemHack
  • killallanimals - Kill all animals
  • killallenemies - Kill all enemies
  • killclosestanimal - Kill closest animal
  • killclosestenemy - Kill closest enemy
  • killendboss - Kill Megan
  • killlocalplayer - Kill local player
  • killmefast - Kill local player faster
  • knockdownclosestenemy - Knock down closest enemy
  • listitems - List all items in game
  • loaddebugconsolemod
  • loadlevel (levelNum) - Load levelnum
  • loghack (on|off) - Toggle LogHack
  • placeallghosts
  • plantallgardens
  • playernetanimator (on|off)
  • pmactivestatelabels (on|off) - Draw Active State Labels
  • poison - Poison player
  • profilersample (on|off)
  • profilersnapshot - Memory snapshot
  • removeitem (name|id) - Remove item from inventory
  • reporterrorsnow - Report errors
  • reportlogsnow
  • reportwarningsnow
  • resetallenemies
  • resetstatsandachievements - Reseted all account stats & achievements info
  • revivelocalplayer - Revives local player
  • save - Saves game
  • sendmessageto (targetName) (message) - Sending message to x
  • setcurrentday (num)
  • setdifficultymode (peaceful|normal|hard|hardsurvival) - Difficulty
  • setgamemode (standard | creative | mod) - Game Mode
  • setlayerculldistance (layerName) (distance)
  • setplayerbody (BodyNum) - Set Player body
  • setplayervariation (VariationNum) - Set Player variation
  • setrainbonus (value) - RainEffigy bonus
  • setstat (Health | Stamina | Energy | Fullness | BatteryCharge) (amount) - Set status
  • setvariationextra (None | Jacket) - Player extra variation set None/Jacket
  • showgamestats
  • showworldposfor (ObjectType)
  • spawnallpickups
  • spawnanimal (rabbit | lizard | deer | turtle | tortoise | raccoon | squirrel | boar | crocodile)
  • spawnanimalquiet - Spawn animal trapped
  • spawnenemy (male_skinny | female_skinny | skinny_pale | male | female | fireman | pale | armsy | vags | baby | fat) - Spawn different enemies
  • spawnitem (id)
  • spawnmutant (male_skinny | female_skinny | skinny_pale | male | female | fireman | pale | armsy | vags | baby | fat)
  • spawnpaintedfamily
  • spawnpickup (itemName | itemId) - Spawn Pickup
  • spawnregularfamily
  • spawnskinnedfamily
  • spawnskinnyfamily
  • speedyrun (on|off)
  • survival (on|off) - Toggle survival features
  • testeventmask
  • timescale (scale) - Time Scale (in float)
  • toggleoverlay - Toggle Overlay
  • togglesheenbillboards (on|off)
  • unloadunusedassets - Unloads unused assets
  • userigidbodyrotation (on|off) - Toggle camera rotation using Rigid Body rotations
  • veganmode (on|off) - Toggle veganmode
  • workscheduler (try|notry)
  • wsscaling (on|off) - Toggle WS fps scaling

dev: .dll TheForest/DebugConsole